Bibliography
This is by no means a full bibliography of everything I have read, but just an overview of some of the reading which has inspired me.
Abelson, Harold, Sussman, Gerald Jay, and Sussman, Julie, Structure and Interpretation of Computer Programs, Second Edition, MIT Press, 1996
Adams, Douglas, The Hitchhiker’s Guide to Galaxy, Pan Books, London, 1979
Akrich, Madeleine, Comment décrire les objects techniques? In: Technique et culture, no 9, 1987-1, pp. 49-64, 1987
Akrich, Madeleine, Les objets techniques et leurs utilisateurs: De la conception à l’action, In: Raisons pratiques, no 4, 1993
Becker, Howard S., Art Worlds, University of California Press, Berkeley, 1984
Becker, Howard S., Tricks of the Trade: How to think about you research while you’re doing it, The University of Chicago Press, 1998
Braitenberg,Valentino, Vehicles: Experiments in Synthetic Psychology, MIT Press, 1986
Brooks, Rodney A., Intelligence without reason. In: Proceedings of the 12th International Joint Conference on Artificial Intelligence (IJCAI-91), pages 569 – 595, 1991.
Brylske, Alex, Richardson, Drew, Shreeves, Julie T., Vanroekel, Gary, and Hornsby, Al, The Encyclopedia of Recreational Diving, Padi, 2008
Buderi, Robert and Huang ,Gregory T., Guanxi (The Art of Relationships): Microsoft, China, and Bill Gates’s Plan to Win the Road Ahead, Simon and Schuster, 2006
Dourish, Paul, Where the Action is: The foundations of embodied interaction, MIT Press, 2010
Fuller, Matthew, Behind the blip. essays on the culture of software, Autonomedia, New York, 2003
Gamma, Erich, Helm, Richard, Johnson, Ralph, and Vlissides, John, Design Patters: Elements of Reusable Object-Oriented Software, Addison-Wesley Professional, 1994
Graham, Paul, Hackers and Painters: Big Ideas from the Computer Age, O’Reilly Media, Inc., 2004
Hunt, Andrew and Thomas, David, The Pragmatic Programmer: From Journeyman to Master, Addison-Wesley Longman, Amsterdam, 1999
Irani, Lilly, Vertesi, Janet, Dourish, Paul, Philip, Kavita & Grinter, Rebecca E., Postcolonial Computing: A Lens on Design and Development. Human Factors in Computing Systems CHI 2010, ACM Conference Proceedings, Atlanta, 1311-1320, 2010.
Latour, Bruno, Science in Action – How to Follow Scientists and Engineers Through Society, Harvard University Press, 1987
Latour, Bruno, Reassembling the Social: An Introduction to Actor-Network-Theory, Oxford University Press, 2005
Ledderose, Lothar, Ten Thousand Things: Module and Mass Production in Chinese Art, Princeton University Press, New Jersey, 2000
Leveau, Arnaud, Les Destin des fils du dragon: L’influence de la communauté chinoise au Viêtnam et en Thaïlande. IRASEC – L’Harmattan, Collection analyses en regard, Bangkok – Paris, 2003
Kelty, Christopher, Two Bits: the Cultural Significance of Free Software, Duke University Press, 2008
McCollough, Malcolm, Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing, MIT Press, 2005
Michael, Mike, Reconnecting culture, technology and nature. from society to heterogeneity, International library of sociology, Routledge, London, 2000
Norman, Donald A., The invisible computer. why good products can fail, the personal computer is so complex, and information appliances are the solution, MIT Press, 1999
Norman, Donald A., Emotional design. why we love (or hate) everyday things, Basic Books, New York, 2003
Norman, Donald A., The design of everyday things, Basic Books, New York, 2005
Pfeifer, Rolf and Scheier, Christian, Understanding Intelligence, MIT Press, 1999
Raymond, Eric S., The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary, O’Reilly Media, 2001
Richardson, John Martin, Paradise poisoned: Learning about conflict, terrorism, and development from Sri Lanka’s civil wars. International Center for Ethnic Studies, Kandy, Sri Lanka, 2005
Rogers, Everett M., Diffusion of Innovations, Fifth Edition, Free Press, 2003
Rowling, J. K., Harry Potter and the Philosopher’s Stone, Bloomsberry, 1997
Roy, Arundhati, The God of Small Things, Harper Flamingo, New York, 1998
Yavena, Albena, Making the Social Hold: Towards an Actor-Network Theory of Design, In: Design and Culture, vol 1(3), pp. 273-288, 2009
Zimmermann, Basile, De l’impact de la technologie occidentale sur la culture chinoise: les pratiques des musiciens électroniques à Pékin comme terrain d’observation de la relation entre objets techniques et création artistique, PhD Thesis, University of Geneva, Switzerland, 2006
Zimmermann, Basile, Redesigning Culture: Chinese Characters in Alphabet-Encoded Networks, In: Design and Culture, vol 2(1), pp. 27-43, 2010